The Alliance Calgary LARP Pre-Registration form.

Use this to let us know you are attending an upcoming event. Pre-Registration gets you 25 Gobbies! You will also need to pre-pay as well.
Please fill in all fields marked with a *
Your Name *  
Your Email Address *  
Character you will be playing this event
 
  Date of the Event  

 

NEWIf you are purchasing the 2nd blanket for a 2nd character of yours please indicate it here:

Please note: This is a duplicate blanket of XP for another character you have. It cannot be applied to the same character you are playing this event. This cannot be purchased after the event with Goblin Stamps or payment.

(Character Name Please)

Are you spending Build Points? Yes No

Spending on BP? (Note, you MUST have a Skill 0 on your character sheet to spend BP. Please DO NOT put down skills you want to learn! Put those under the Notes section below)

Skill #1 BP Cost

Skill #2 BP Cost

Skill #3 BP Cost

Skill #4 BP Cost

Skill #5 BP Cost

Are you using Production Points? PLEASE NOTE: You have to show your Spell book or Alchemy Receipe book at Logistics to collect your Production. Yes No
Spending on PP?

Please use the below files and send them to Logistics

Excel 97-2003 Excel 2007 PDF
Excel 97-2003 Excel 2007 PDF

 

Are you spending Goblin Stamps?

Yes No

Spending on GS?

Tavern events allow you to spend only 50 GS. 25GS on Coin

GS Item 1 QTY Gobbies Spent

GS Item 2 QTY Gobbies Spent

GS Item 3 QTY Gobbies Spent

GS Item 4 QTY Gobbies Spent

GS Item 5 QTY Gobbies Spent

Extra GS Spends (These are above the 100 for items per weekend)

Frost Titan Tokens 200GS per token, Max 4 Per weekend

1
2
3
4
 

Racial Tokens 100 GS per token.

Please note: If you purchase the 2 and 4 token options, you receive the benefit from the token(s) before it as well.

All Race Token 1 effects are x EVER for the event, not per Day.

Race Token Ability 1
Race Token Ability 2
 

Arcane Sanctum Paragon Abilities- Refer to the AS 1.8 For details

Lore Seeker / Warrior
Lore Teacher / Armsman
Adeptus Major / Warmage
Magi / Marshal
 

Home Guard Paragon Abilites Refer to the HG 1.4 For details

Corporal

Sergeant

Lieutenant
Captain
Commander

Earth Weaver Paragon Abilities Refer to the EW 1.8 For details

Initiate of the Outer Circle
Initiate of the Inner Circle
Keeper of the Inner Circle
Master of the Inner Circle
Magic Item 1: Phys Rep Number
Effect(s)
Magic Item 2 Phys Rep Number
Effect(s)
Magic Item 3 Phys Rep Number
Effect(s)
Magic Item 4 Phys Rep Number
Effect(s)
Magic Item 5 Phys Rep Number
Effect(s)
Magic Item 6 Phys Rep Number
Effect(s)
Magic Item 7 Phys Rep Number
Effect(s)
Magic Item 8 Phys Rep Number
Effect(s)
Magic Item 9 Phys Rep Number
Effect(s)
Magic Item 10 Phys Rep Number
Effect(s)
Out of Chapter MIs (List Physrep ID and Effects)
Are you spending High Magic Points? # Points

Please select the items you will be purchasing. Please note the restrictions on High Magic on page 137 of the Alliance Rule Book.

Invalid selections will result in losing the High Magic spends.

GENERAL

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

CELESTIAL

EARTH

Celestial Spells

 
Level 1
Disarm Fortress Light Stone Bolt  
Level 2
Lightning Bolt Pin Magic Armour Repel Shield
Level 3
Bind Ice Bolt Lesser Investment Shatter Wall of Force
Level 4
Awaken Banish Elemental Blade Flame Bolt Shun
Level 5
Release Spell Shield Stone Storm Web  
Level 6
Elemental Shield Enflame Lightning Storm Magic Blade Sleep
Level 7
Charm Confine Destroy Ice Storm Subjugate
Level 8
Dispel Dragon's Breath Reflect Magic Solidify Wizard Lock
Level 9
Circle of Power Elemental Blast Magic Storm Prison Ward
           

Earth Spells

Level 1
Cure Disease / Disease Cure / Cause Light Wounds Disarm Endow  
Level 2
Bless Cure Wounds / Cause Wounds Magic Armor Pin Repel
Level 3
Bind Harm Undead / Help Undead Sanctuary / Desecrate Shatter Weakness / Remove Weakness
Level 4
Awaken Cure / Cause Serious Wounds Poison Shield Shun Turn / Control Undead
Level 5
Release Silence / Remove Silence Spell Shield Web  
Level 6
Cure / Cause Critical Wounds Earth Blade / Chaos Blade Elemental Shield Restore / Wither Sleep
Level 7
Charm Confine Destroy Destroy / Create Undead Destruction / Remove Destruction
Level 8
Cure / Cause Mortal Wounds Paralysis / Remove Paralysis Purify / Drain Reflect Magic  
Level 9    
Circle of Power Earth Storm / Chaos Storm Life / Death    
 
NOTES: Is there anything else you think we need to know? (Plot, Donations, Skills you want to learn at the event etc)